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Game Writer

BEAM

Binary Impact

 

2020

BEAM is a precision puzzle platformer by the German indie studio Binary Impact. You play as a hapless crew member stuck inside a rolling escape pod controlled by a snarky AI - MARBLE. Having crash-landed your ship, in a heart-pounding adventure filled with explosions, death-defying jumps and pretty lights, you need to navigate and manipulate the environment (and MARBLE) in order to reach final safety.

As the main Game Writer for BEAM I was responsible for:

  • The overall storyline, character creation, and plot

  • Script, voice-over direction, and dialogue for each level and environment

  • In-game texts including collectibles

  • Script for video trailers and other visual assets

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