Game Writer
BEAM
Binary Impact
2020
BEAM is a precision puzzle platformer by the German indie studio Binary Impact. You play as a hapless crew member stuck inside a rolling escape pod controlled by a snarky AI - MARBLE. Having crash-landed your ship, in a heart-pounding adventure filled with explosions, death-defying jumps and pretty lights, you need to navigate and manipulate the environment (and MARBLE) in order to reach final safety.
As the main Game Writer for BEAM I was responsible for:
The overall storyline, character creation, and plot
Script, voice-over direction, and dialogue for each level and environment
In-game texts including collectibles
Script for video trailers and other visual assets